Space Pew Pew
Space Pew Pew
Note: This is not a finished game.
Controls:
WASD - Movement
T - Fire
Space/Enter - Submit
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Game Update 3.0 (October 22, 2024)
Gameplay:
- Data Persistence applied
+ player's live(s) will carry over to next stage
UI
- Fixed the Instruction in tutorial stage
Problem(s) in 3.0:
- Shoot SFX and Wall SFX(Sound Duration too short to play in webgl build?)
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Game Update 2.0 (October 1, 2024)
Gameplay:
- Added 2 new stages
- Fixed the player and enemy going off screen
- Player attack has 0.2 seconds interval
- Player in invincible state cannot attack
- Player Bullet will not disappear when you bump into it
- Make player and enemies smaller
- Camera is now in orthographic (View is not in 3D now which will removed the shadow in the bullets)
- Add new enemies
+ Satellite
- Make the spinny things slower
UI
- Fixed some UI sizes
- Fixed the credit scene where the whole screen is not used
- Background is now in space
- Has a loading screen
- Show the stages
Problems in 2.0:
- Some UI sizes
- Shoot SFX and Wall SFX (Sound Duration too short to play in webgl build?)
- Player's life does not carry over
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Assets Used
- Name: Vision of neon
By: mikeheartu
- Name: Pew Pew
By: that games guy
Status | In development |
Platforms | HTML5 |
Author | Lemon |
Made with | Unity |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard |
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