Space Pew Pew

Note: This is not a finished game.

Controls:

WASD - Movement

T - Fire

Space/Enter - Submit

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Game Update 3.0 (October 22, 2024)

Gameplay:

 - Data Persistence applied

    + player's live(s) will carry over to next stage

UI

 - Fixed the Instruction in tutorial stage


Problem(s) in 3.0:

 - Shoot SFX and Wall SFX(Sound Duration too short to play in webgl build?)


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Game Update 2.0 (October 1, 2024)

Gameplay:

- Added 2 new stages

- Fixed the player and enemy going off screen

- Player attack has 0.2 seconds interval

- Player in invincible state cannot attack

- Player Bullet will not disappear when you bump into it

- Make player and enemies smaller

- Camera is now in orthographic (View is not in 3D now which will removed the shadow in the bullets)

- Add new enemies

   + Satellite

- Make the spinny things slower


UI

- Fixed some UI sizes

- Fixed the credit scene where the whole screen is not used

- Background is now in space

- Has a loading screen

- Show the stages


Problems in 2.0:

- Some UI sizes

- Shoot SFX and Wall SFX (Sound Duration too short to play in webgl build?)

- Player's life does not carry over

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Assets Used

  • Name: Vision of neon 

          By: mikeheartu 

  •  Name: Pew Pew 

           By: that games guy



StatusIn development
PlatformsHTML5
AuthorLemon
Made withUnity
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard

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